In case you missed it for the week ending Oct 21st

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  • Updated 2 years ago
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Hope everyone had a great weekend! With one week down since the release of our new Rise Cache, we’re happy to share some new updates and improvements our teams worked on last week.

Improvements to the new Rise Cache

Our Content team is finalizing some improvements to Rise Cache, including some updates to the Spreadsheet and Video widgets. Caching the Spreadsheet Widget is in progress, and Video Widget improvements is our next focus. We’ve also worked on a fix for an issue with gifs and widget images.

Pulling back the curtain on billing

We recently announced the ability to manage your credit cards from your Store Account page: Now, our Store team is working on some clarifications to any error messages you might be seeing while making updates so you know exactly what the error is. Our Store team is also updating the integration between the Store and our accounting software to better your invoicing experience. This means your billing contacts should receive auto-reminders so there’s less hassle on your end.

We don’t sell time anymore

Check out our blog post about why we don’t sell time anymore and how we’ve moved to using Scrum points. Our Creative team has been working on three projects this week: (1) a series of Presentations for a real estate agency advertising on golf courses, (2) a school looking to share photos and stories of their students, and (2) a few Presentations for a technology company using digital signage for corporate communication. As always, if you’re interested in custom content for your digital signage don’t hesitate to send us a note at

More improvements coming soon

  • Our Store team has deployed a new version of our Financial Server to ensure better Ticker and Display reliability.

  • The Apps team is working on a fix to an issue causing certain Storage files to not to be accessible because of specific naming conventions:

  • Online Displays are currently showing an inaccurate Yellow status in RVA. The cause of this is currently unknown, however we’ve identified this as a Server issue. We’re planning to investigate and estimate the complexity of a fix this week to ensure we fix this and catch any related affected functionality.

  • The Viewer rewrite is still in progress, which will reduce the overhead that the application consumes, increase automated tests coverage, with the goal of achieving 99% Player reliability.
If you have any questions or feedback, please let us know. We always love to know what you think!
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Rayanne Langdon

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Posted 2 years ago

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XMedia Dubai

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Nice.. noted